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Element number 15 (SPRK) usage:
Creates a current of electricity and is used to turn powered materials on or off.
SPRK cannot be placed alone, you need to put it on a conductive material.
SPRK can travel through most conductors every 8 frames, with 4 frames of activity and then 4 frames of rest before a conductor will receive any more SPRK.
SPRK can be blocked by insulators (INSL and INDI) in most cases.
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Element number 38 (INSL) usage:
Insulator neither absorbs nor releases heat to other elements.
meaning it can be used to protect things that are sensitive to heat.
Insulator can be used to stop a Spark transfer from wires and electrons less than 2 pixels away
meaning you can have a wire with a 1 pixel space between it and a spark will not transfer if there is insulator in the gap.
Insulator is flammable.
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Element number 48 (THDR) usage:
Thunder is a very hot liquid/gas-like substance that passes a SPRK to any conductive materials.
Commonly used to create large amounts of pressure (and heat)
Most commonly to start fusion reactions.
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Element number 53 (BTRY) usage:
Reacts with most conducting surfaces by producing electricity.
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Element number 87 (LIGH) usage:
Created by TESC
Change the brush size to set the size of the lightning.
Generates an extreme amount of heat and pressure upon making contact with another element.
Will spark conductors that survive the impact.
When DEUT is hit by LIGH, it turns into NEUT
Can be melts HEAC.
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Element number 88 (TESC) usage:
Name: Tesla Coil
Whenever TESC is sparked (it is conductive), it will spawn LIGH around itself.
The size and the probability of LIGH spawning depends on the .tmp value of TESC.
* With .tmp = 0 it is an indestructible conductor without the LIGH sparks (like INDC)
Common conductors list (常用导体列表)
Shield level list (自修复膜等级列表)