正在重建 /PowderToy/3/126.html ... Element number 126 (ARAY) usage: .temp = emitted BRAY .temp * use HEAT/COOL/PROP to change its .temp PSCN input: making brown BRAY (destroying emitted BRAY) INST input: can pass through conductors (except INST) when pass through FILT: changing BRAY color. when pass through ARAY/INWR/WIFI: do nothing. and more functions at https://github.com/temp-TPT-mod-1/The-Powder-Toy-mod1/blob/mod-1/src/simulation/elements/ARAY.cpp * Note: E189 part in ARAY is experimental part. 正在重建 /PowderToy/3/127.html ... Element number 127 (BRAY) usage/properties: .life = remaining lifetime 正在重建 /PowderToy/4/159.html ... Element number 159 (FRAY) usage/properties: When powered, it will push elements away from the opposite side. .temp: velocity force .tmp value: sets velocity only for N particles (default: 10) 正在重建 /PowderToy/4/167.html ... Element number 167 (CRAY) usage: .ctype = .type of particle that CRAY spawns in .temp = .temp of the particles that are spawned. .life = .life of the particles that are spawned. .tmp = the "range" of the beam. .tmp2 = how much space to leave before particles are spawned. PSCN input = "Delete Mode" INWR input = "Creating spark" INST input = "Go through Everything Mode" TODO: .pavg = .tmp of the particles that are spawned. .pavg = .ctype of the particles that are spawned. * if CRAY's .ctype = PHOT and CRAY's .pavg = 1073741824, then PHOT's .ctype = 1073741823 (0x3FFFFFFF) 正在重建 /PowderToy/4/178.html ... Element number 178 (DRAY) usage: PSCN input: replace mode INWR input: doesn't copy diagonally .ctype = which element to stop copying on (instead of empty space) .tmp = copy that amount of pixels. .tmp2 = how much space to leave between each copy.