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Element number 126 (ARAY) usage:
  .temp = emitted BRAY .temp
    * use HEAT/COOL/PROP to change its .temp
  PSCN input: making brown BRAY (destroying emitted BRAY)
  INST input: can pass through conductors (except INST)
  when pass through FILT: changing BRAY color.
  when pass through ARAY/INWR/WIFI: do nothing.
  and more functions at https://github.com/temp-TPT-mod-1/The-Powder-Toy-mod1/blob/mod-1/src/simulation/elements/ARAY.cpp
    * Note: E189 part in ARAY is experimental part.

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Element number 127 (BRAY) usage/properties:
  .life = remaining lifetime

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Element number 159 (FRAY) usage/properties:
  When powered, it will push elements away from the opposite side.
  .temp: velocity force
  .tmp value: sets velocity only for N particles (default: 10)

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Element number 167 (CRAY) usage:
  .ctype = .type of particle that CRAY spawns in
  .temp = .temp of the particles that are spawned.
  .life = .life of the particles that are spawned.
  .tmp = the "range" of the beam.
  .tmp2 = how much space to leave before particles are spawned.
  PSCN input = "Delete Mode"
  INWR input = "Creating spark"
  INST input = "Go through Everything Mode"
  TODO:
    .pavg[0] = .tmp of the particles that are spawned.
    .pavg[1] = .ctype of the particles that are spawned.
      * if CRAY's .ctype = PHOT and CRAY's .pavg[1] = 1073741824,
        then PHOT's .ctype = 1073741823 (0x3FFFFFFF)

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Element number 178 (DRAY) usage:
  PSCN input: replace mode
  INWR input: doesn't copy diagonally
  .ctype = which element to stop copying on (instead of empty space)
  .tmp = copy that amount of pixels.
  .tmp2 = how much space to leave between each copy.